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Koa toau god dnd
Koa toau god dnd













koa toau god dnd

That hill giant isn’t just a hill giant, but the embodiment of gluttony, for example. Take an evil, maybe one of the seven deadly sins for example, and make the enemies a physical representation of that vice. The lion isn’t just a lion, but an obvious stand-in for Jesus. The evil sorcereress isn’t just an evil sorcereress, but the very thinly veiled incarnations of the devil. You make the heroes and the enemies stand for something specific.

koa toau god dnd

I call it the Narnia route because this is how CS Lewis approached fantasy. You could also go the Narnia route and play a game that’s strongly allegorical. Setting 3: The Narnia Route – Strong Allegory For instance what if Goliath had been wearing a fancy helmet that covered his forehead and the boy’s sling stone just bounced off? Or what if there hadn’t been a ram in the bush when Abraham was about to sacrifice Isaac? Maybe that small change needs to be fixed and the story set right to avoid some major trouble. You can put that graveyard wherever you want.Īnother approach that’s similar to this is to change some other aspect of an otherwise clearly Biblical story.

koa toau god dnd

A possessed strong-man hanging out in a graveyard has D&D encounter written all over it. Now here’s a character rich with possibilities. In this approach, you still take inspiration for the characters or the adventure from Scripture, but then you reskin them and plop them into whatever D&D world you want.įor example, take the Gerasene demoniac from Mark 5. The second approach is a lot like the first, with just a minor change. There’s a lot of places in Scripture like this that make for good campaign hooks. And there’s lots of great people described in the Bible who would make really interesting characters to explore as a PC. Have the PCs just happen to be in Ephesus while that is going on, then play that out! What do they do with the possessed folks? Are they strong enough to defeat the demons? A bunch of stuffed-shirts getting in over their heads and getting possessed. One of my favorite stories to play out is the Sons of Sceva from Acts 19. Have the players pick Bible characters to base their PCs on, put the PCs directly into the events of a major Bible story, or do both! You can either plop them right into a Bible story. The first way to incorporate faith into your game would be to run a game directly inspired by the Bible. Here are four different settings for that dial. It’s not so much an on-off switch as it is a dial you can adjust to suit your own stylistic preferences. For the moment though, I’m going to leave off going into those for future posts and instead get right down to practical suggestions.įirst of all, there’s lots of ways to go about mixing Christianity (or any real-world religion) into your play. Including real-world religion in a fantasy RPG like Dungeons & Dragons has its own set of risks and rewards. One of the questions I often get is, “How can I incorporate Christianity into my game?”















Koa toau god dnd